January 31, 2010
A nice aside in Steven Johnson’s recent review of the new Kindle:
6. No page numbers! They have “location” numbers instead, because pages don’t really exist in the Kindle, given that you can resize the type with two quick taps on the keyboard. There’s a small question here about how you cite a passage from a Kindle e-book, but I think it begs a larger, and more interesting question about standardizing page references in all e-books — including Google Books for instance. (I’m going to write a longer piece on this…)
This isn’t really a new problem – anyone who has used a text from Project Gutenberg has run into this issue (try citing a passage from Heart of Darkness, for example). However, the difficulty may become more prevalent as devices such as the Kindle become more common. Of course, electronic books also present difficulties when it comes to marginalia (the most notable marginalia is probably that of Fermat).
There are some general difficulties here with electronic text and it will be interesting to see how they can be solved in effective, portable ways.
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books | Tagged: Amazon Kindle, Amazon.com, books, Colonel Kurtz, Fermat's Last Theorem, Heart of Darkness, Joseph Conrad, Kindle, marginalia, page numbers, Steven Berlin Johnson, Steven Johnson |
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Posted by Karl W. Reinsch
March 28, 2009
A group of academic researchers have obtained the complete server logs for the Everquest 2 MMORPG. It’s four years of data for over 400,000 players – the resulting dataset is nearly 60TB. That’s right, terabytes. Combined with some demographic surveys there is interesting datamining potential here.
This is also interesting because apparently the standard tools don’t quite scale to the task of analyzing this data:
Regardless of format, many one-pass, exhaustive algorithms simply choke on a dataset this large, which is forcing his group to use some incremental analysis methods or to work with subsets of the data.
Some items in the results that I found interesting:
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datamining, games, video games | Tagged: Amazon.com, datamining, Everquest, MMORPG, Sony, World of Warcraft |
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Posted by Karl W. Reinsch