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	<title>Karl Reinsch's Blog &#187; parallelism</title>
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	<description>programming models, inference engines, AI, whatever</description>
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		<title>First Larrabee Chip Canceled</title>
		<link>http://karlreinsch.com/2009/12/07/first-larrabee-chip-canceled/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=first-larrabee-chip-canceled</link>
		<comments>http://karlreinsch.com/2009/12/07/first-larrabee-chip-canceled/#comments</comments>
		<pubDate>Mon, 07 Dec 2009 16:20:16 +0000</pubDate>
		<dc:creator>Karl W. Reinsch</dc:creator>
				<category><![CDATA[hardware]]></category>
		<category><![CDATA[parallelism]]></category>
		<category><![CDATA[GPGPU]]></category>
		<category><![CDATA[Larrabee]]></category>
		<category><![CDATA[multicore]]></category>
		<category><![CDATA[parallel]]></category>

		<guid isPermaLink="false">http://karlreinsch.com/?p=836</guid>
		<description><![CDATA[Looks like the first stand-alone Larrabee chip has been canceled. Related posts: Multicore Video Cards (Again) Parallel Rule Engines: What About Your Video Card? A Survey Of Programming Video Cards For Other Purposes
Related posts:<ol>
<li><a href='http://karlreinsch.com/2009/02/16/multicore-video-cards-again/' rel='bookmark' title='Multicore Video Cards (Again)'>Multicore Video Cards (Again)</a></li>
<li><a href='http://karlreinsch.com/2008/11/15/parallel-rule-engines-what-about-your-video-card/' rel='bookmark' title='Parallel Rule Engines: What About Your Video Card?'>Parallel Rule Engines: What About Your Video Card?</a></li>
<li><a href='http://karlreinsch.com/2009/08/03/a-survey-of-programming-video-cards-for-other-purposes/' rel='bookmark' title='A Survey Of Programming Video Cards For Other Purposes'>A Survey Of Programming Video Cards For Other Purposes</a></li>
</ol>]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Apple open-sourced libdispatch</title>
		<link>http://karlreinsch.com/2009/09/17/apple-open-sourced-libdispatch/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=apple-open-sourced-libdispatch</link>
		<comments>http://karlreinsch.com/2009/09/17/apple-open-sourced-libdispatch/#comments</comments>
		<pubDate>Thu, 17 Sep 2009 16:51:58 +0000</pubDate>
		<dc:creator>Karl W. Reinsch</dc:creator>
				<category><![CDATA[parallelism]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[Grand Central Dispatch]]></category>
		<category><![CDATA[libdispatch]]></category>
		<category><![CDATA[multicore]]></category>
		<category><![CDATA[open source]]></category>
		<category><![CDATA[parallel]]></category>

		<guid isPermaLink="false">http://karlreinsch.com/?p=764</guid>
		<description><![CDATA[A quick note to point out that Apple recently open-sourced libdispatch, which is a library providing Grand Central Dispatch. Here is Apple&#8217;s introduction to Blocks and Grand Central Dispatch, and the ars technica writeup on GCD. Note that this isn&#8217;t the kernel or compiler support code. However, it will be interesting to see where it [...]
No related posts.]]></description>
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		<title>A Survey Of Programming Video Cards For Other Purposes</title>
		<link>http://karlreinsch.com/2009/08/03/a-survey-of-programming-video-cards-for-other-purposes/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=a-survey-of-programming-video-cards-for-other-purposes</link>
		<comments>http://karlreinsch.com/2009/08/03/a-survey-of-programming-video-cards-for-other-purposes/#comments</comments>
		<pubDate>Tue, 04 Aug 2009 05:51:06 +0000</pubDate>
		<dc:creator>Karl W. Reinsch</dc:creator>
				<category><![CDATA[datamining]]></category>
		<category><![CDATA[hardware]]></category>
		<category><![CDATA[parallelism]]></category>
		<category><![CDATA[Cuda]]></category>
		<category><![CDATA[GPGPU]]></category>
		<category><![CDATA[Larrabee]]></category>
		<category><![CDATA[multicore]]></category>
		<category><![CDATA[parallel]]></category>

		<guid isPermaLink="false">http://karlreinsch.com/?p=720</guid>
		<description><![CDATA[The August 2009 issue of ;login: from USENIX has a nice article on programming video cards by Tim Kaldewey entitled &#8220;Programming Video Cards For Database Applications&#8221;. Sadly, the article is only available to USENIX members until August of 2010. Kaldewey surveys the past and present of programming video cards for non-graphics purposes &#8211; from the [...]
Related posts:<ol>
<li><a href='http://karlreinsch.com/2009/02/16/multicore-video-cards-again/' rel='bookmark' title='Multicore Video Cards (Again)'>Multicore Video Cards (Again)</a></li>
<li><a href='http://karlreinsch.com/2008/11/15/parallel-rule-engines-what-about-your-video-card/' rel='bookmark' title='Parallel Rule Engines: What About Your Video Card?'>Parallel Rule Engines: What About Your Video Card?</a></li>
<li><a href='http://karlreinsch.com/2009/02/16/moving-ai-onto-gpus/' rel='bookmark' title='Moving AI Onto GPUs'>Moving AI Onto GPUs</a></li>
</ol>]]></description>
		<wfw:commentRss>http://karlreinsch.com/2009/08/03/a-survey-of-programming-video-cards-for-other-purposes/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Multicore Video Cards (Again)</title>
		<link>http://karlreinsch.com/2009/02/16/multicore-video-cards-again/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=multicore-video-cards-again</link>
		<comments>http://karlreinsch.com/2009/02/16/multicore-video-cards-again/#comments</comments>
		<pubDate>Mon, 16 Feb 2009 08:38:03 +0000</pubDate>
		<dc:creator>Karl W. Reinsch</dc:creator>
				<category><![CDATA[AI]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[hardware]]></category>
		<category><![CDATA[parallelism]]></category>
		<category><![CDATA[rules]]></category>
		<category><![CDATA[video games]]></category>
		<category><![CDATA[AMD]]></category>
		<category><![CDATA[ATI]]></category>
		<category><![CDATA[Cuda]]></category>
		<category><![CDATA[Dallas Gaming Mafia]]></category>
		<category><![CDATA[GPGPU]]></category>
		<category><![CDATA[Intel]]></category>
		<category><![CDATA[Larrabee]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[multicore]]></category>
		<category><![CDATA[NVidia]]></category>
		<category><![CDATA[OpenCL]]></category>
		<category><![CDATA[parallel]]></category>
		<category><![CDATA[Quake]]></category>

		<guid isPermaLink="false">http://karlreinsch.com/?p=341</guid>
		<description><![CDATA[I&#8217;ve previously posted on the topics of CUDA and Larrabee. I continue to be intrigued by the possibilities that open up as multi-core GPU programming becomes available. For applications that need many threads this should present interesting opportunities. Why bother struggling to run your parallel application in the meager 4 or 8 cores of your [...]
Related posts:<ol>
<li><a href='http://karlreinsch.com/2009/08/03/a-survey-of-programming-video-cards-for-other-purposes/' rel='bookmark' title='A Survey Of Programming Video Cards For Other Purposes'>A Survey Of Programming Video Cards For Other Purposes</a></li>
<li><a href='http://karlreinsch.com/2008/11/15/parallel-rule-engines-what-about-your-video-card/' rel='bookmark' title='Parallel Rule Engines: What About Your Video Card?'>Parallel Rule Engines: What About Your Video Card?</a></li>
<li><a href='http://karlreinsch.com/2009/02/16/moving-ai-onto-gpus/' rel='bookmark' title='Moving AI Onto GPUs'>Moving AI Onto GPUs</a></li>
</ol>]]></description>
		<wfw:commentRss>http://karlreinsch.com/2009/02/16/multicore-video-cards-again/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Parallel Rule Engines: What About Your Video Card?</title>
		<link>http://karlreinsch.com/2008/11/15/parallel-rule-engines-what-about-your-video-card/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=parallel-rule-engines-what-about-your-video-card</link>
		<comments>http://karlreinsch.com/2008/11/15/parallel-rule-engines-what-about-your-video-card/#comments</comments>
		<pubDate>Sat, 15 Nov 2008 08:22:28 +0000</pubDate>
		<dc:creator>Karl W. Reinsch</dc:creator>
				<category><![CDATA[hardware]]></category>
		<category><![CDATA[parallelism]]></category>
		<category><![CDATA[rules]]></category>
		<category><![CDATA[AI]]></category>
		<category><![CDATA[CLIPS]]></category>
		<category><![CDATA[expert systems]]></category>
		<category><![CDATA[GPGPU]]></category>
		<category><![CDATA[Larrabee]]></category>
		<category><![CDATA[multicore]]></category>
		<category><![CDATA[parallel]]></category>

		<guid isPermaLink="false">http://karlreinsch.wordpress.com/?p=222</guid>
		<description><![CDATA[While I&#8217;m on the subject of Dr. Charles Forgy&#8217;s talk at ORF 2008&#8230; Has anybody tried to compile CLIPS under CUDA? We know from ORF that Dr. Forgy is working on a 4-core machine with his parallel version of OPS/J. I&#8217;m curious to see the same ideas applied to 32+ core video cards such as [...]
Related posts:<ol>
<li><a href='http://karlreinsch.com/2009/02/16/multicore-video-cards-again/' rel='bookmark' title='Multicore Video Cards (Again)'>Multicore Video Cards (Again)</a></li>
<li><a href='http://karlreinsch.com/2009/08/03/a-survey-of-programming-video-cards-for-other-purposes/' rel='bookmark' title='A Survey Of Programming Video Cards For Other Purposes'>A Survey Of Programming Video Cards For Other Purposes</a></li>
<li><a href='http://karlreinsch.com/2009/03/25/havoks-ai-middleware/' rel='bookmark' title='Havok&#8217;s AI Middleware'>Havok&#8217;s AI Middleware</a></li>
</ol>]]></description>
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